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GD3190 - VR & AR in Games & Simulation
Virtual and augmented reality technologies continue to emerge as exciting platforms for entertainment products as well as efficient and necessary resources for simulation training in various industries. Modern game engines are often used to develop virtual and augmented reality products, which apply game design theory and practices. In this course, students will examine the uses of these modern technologies and apply previous Video Game Art & Design studies and practices to create a virtual reality prototype.
Prerequisite(s): GD3100, GD3110
This course is offered in the following programs:
Video Game Art & Design
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