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GD3120 - 3D Game Character Design
This course covers 3D game character design including concept, modelling, texturing, rigging, posing, introduction to animation, and presentation. Tools and techniques are utilized with a focus on application for game art. Participation in advanced critical analysis and discussion provides feedback for improvement of work.
Prerequisite(s): VA1140
Corequisite(s): GD3110
This course is offered in the following programs:
Video Game Art & Design
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