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GD3110 - Art for Games IV
As a continuation of the Art for Games series, this course covers advanced art asset creation for implementation into 3D game levels including environments, props, particles, and effects. Students will also design and create game props with basic animation. Participation in critical analysis and discussion provides feedback for improving work.
Prerequisite(s): GD2150
Corequisite(s): GD3100, GD3120
This course is offered in the following programs:
Video Game Art & Design
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